Backend/Leaderboard and a "new" Character!
Just very quick:
Backend/Leaderboard
I've set up a little server to manage a database and a very rudimentary API. When you now play the game, your progress can be saved, but only if you reach one of the checkpoint rooms. Decent as deep as possible into the dungeon to climb up the leaderboard.
New Character
It's not really a new character unfortunately. It's just a copy of the existing main character. But it's a new mechanic, that introduces first elements of asynchronous multiplayer. When you reach the deepest dungeon that was ever reached by other players, you need to fight against one of them. The "AI" controlled guard has this players items and stats. The behaviour is currently not the smartest but kind of works. It tries to kill you and if you don't pay attention it is quite effective.
Give me Feedback!
I'd love to hear opinions and discuss ideas.
I also post regular snippets on Twitter: https://twitter.com/thecodelander
GitHub:
https://github.com/mktcode/deepest-dungeon
https://github.com/mktcode/edbad-api
Play for free:
https://mktcode.itch.io/something-dungeons
Something Dungeons
My very first game prototype. Feedback appreciated!
Status | Prototype |
Author | mkt |
Genre | Adventure, Role Playing |
Tags | 2D, Atmospheric, Dark, Dungeon Crawler, Experimental, Narrative, Pixel Art, Top-Down |
Languages | English |
More posts
- API back onlineMay 24, 2021
- Something Dungeons: Work In Progress!Mar 16, 2020
- BOOM Fireball! + New UI + Better ControlsFeb 05, 2020
- Something Dungeons: Bigger Update - Mana and more!Jan 23, 2020
- Something Dungeons: More PolishingJan 15, 2020
- Some (minor) UpdatesJan 12, 2020
- I'd call this a game now.Jan 08, 2020
- Sneak Peak At New GraphicsDec 17, 2019
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